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Home > Tutorials > 3d Studio Max Locomotive Interior Tutorials
3D Studio Max Locomotive Interior TutorialsIn these tutorials you will learn how to create a locomotive interior, texture it, add the required attachment points, export it and then create the config.txt file. This tutorial assumes you already have a locomotive mesh to build from. Note. To complete these tutorials you will need to download the sample textures here. 3DStudio Max will be referred to as 3ds.
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To complete these tutorials with the dimensions listed herein
you will need the following setup Before beginning this tutorial I suggest you get used to the "ArcView",
"Pan" and "Zoom" buttons located at the bottom right of the 3ds window.
These tools are indispensable for moving around the view port. |
Chapter 1. Mesh
Optimizing Chapter 2. Console
and Lever Mount Chapter 3. Attachment
Points Chapter 4. Levers
and Guages Chapter 5. Exporting the Mesh Chapter 6. Setting up the Config.txt
File
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Trainz and Trainz Railroad Simulator are trademarks of AuranBest viewed at 1024 x 768 or higher Pages best viewed with Cooper and Cooper Black font installed. Copyright © 2007
P. Campbell. All rights reserved. Revised:
June 13, 2007
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