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Home > Tutorials > TRS2004 3d Studio Max Locomotive Tutorials
3D Studio Max Locomotive TutorialsIn these tutorials you will learn how to create a locomotive and texture it, add the required attachment points, export it and then create the config.txt file. The methods used to create the locomotive can be adapted to any Trainz item. Note. To complete these tutorials you will need to download the sample textures here. 3DStudio Max will be referred to as 3ds.
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To complete these tutorials with the dimensions listed herein
you will need the following setup Before beginning this tutorial I suggest you get used to the "ArcView",
"Pan" and "Zoom" buttons located at the bottom right of the 3ds window.
These tools are indispensable for moving around the view port. |
Chapter 1. Main
Base Chapter 2. Main Body Chapter 3. Raised Cab Steps and Kick
Plates Chapter 4. Cab and Windows Chapter 5. Front hood Chapter 6. Front and rear plates Chapter 7. Steps and underbody support Chapter 8. Fuel and Air Tanks Chapter 9. Hand Rails Chapter 10. Adding
Attachment Points and shadows Chapter 11. Exporting the Mesh Chapter 12. Setting up the Config.txt File
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Trainz and Trainz Railroad Simulator are trademarks of AuranBest viewed at 1024 x 768 or higher Pages best viewed with Cooper and Cooper Black font installed. Copyright © 2007
P. Campbell. All rights reserved. Revised:
June 13, 2007
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